I have several years of experience for designing learning for both instructor-led, hybrid, and online experiences. On this page, I want to show some of the artifacts from my design process.
Lake Washington Institute of Technology
During my 5 years as a full-time instructor in design at Lake Washington Institute of Technology, I was responsible for the development and delivery of over 10 face-to-face, online, and hybrid classes.
Example Course Syllabus – This is a syllabus and course map for a course that I developed and designed from scratch.
Example Projects – Here are several projects that I developed during my time at Lake Washington. My work focused on utilizing a Cognitive Apprenticeship model and authentic assessments.
The goal of this project was to create training for a large religious organization (The Church of Jesus Christ of Latter-day Saints), with over 15 million members worldwide. The purpose of this training was to help newly called technology specialists understand their roles and responsibilities. During the project we performed tasks analysis to understand the needed target skills of our training.
Needs Analysis – Audience and needs analysis that was completed for the project.
Design Document – This document describes our process in developing the training for LDS Tech. We describe our theoretical approach (a combination of Gagne’s 9 events and the 4CID model), provide the completed task analysis, and scaffold out an approach to our learning design. In addition, you can see wireframes that were developed as a prototype for the final content site.
Implementation Plan – This document described the timeline for implementation of our design.
One unique project that I worked on was a museum redesign for Thanksgiving Point in Lehi, UT. Our goal was to use an agile approach to instructional design to create an emotional experience in museum visitors while teaching them about where their food comes from. Additionally, we sought the overall museum goal of achieving “Transformative Family Learning”. Here are some artifacts from the design process:
Final Design Document – This document describe the final design that was created by our group. I was responsible for design of the “Seed to Market” section of the museum. In this immersive experience, we sought to engage children and their families in a process wherein they would recreate the lifecycle of a plan with their body, in order to engage in opportunities for “deep learning”.
Rendered Visualization of Our Proposed Exhibit – We had a volunteer who agreed to make a 3D rendered version of our design exhibit.
Morgan Regional Hospital Training Plan
A colleague and myself participated in a design competition sponsored by Pacificorp and the Association for Educational Communications and Technology. In the design competition, we were to submit a training plan for a fake regional hospital. The goal of the training was to prepare hospital employees for an impromptu site visit by an accrediting organization. To respond to the varying needs of hospital employees, my colleague and I opted to use an adaptive and competency-based training approach (partnering with Learning Objects, Inc.) As a result of our proposal, we were finalists in the competition.
Training Plan – Includes proposed instructional design strategy, implementation plan, evaluation plan, timeline, and budget.
Creativity, Innovation, and Design Group
In 2014, I worked with BYU’s Creativity, Innovation, and Design Group to create instructional materials to inform students about ways that they could be involved in CID-related activities at the University. Here are some of the major projects that I completed:
CID Group Website – I helped conceptualize, design, and launch the website for the CID Group.